Hello brothers and sisters of ink 
I am currently using a pen type machine (a CNC-M-2 to be precise) with cartridges and was wondering if anyone could gimme a few pointers when using larger grouping round shaders (14 for instance) for this type of setup.
The reason why I ask is because I was working on my fake skin earlier trying to get colour in to a fairly large area in as few passes as possible (without much luck unfortunately) and I found myself wondering...
- How much needle do I need to have sticking out when I'm running the machine using a round shader for colour packing?
- What's the depth do I need to go to when colour packing, is it the same principle as a liner where I am looking to just get the tip of that needle into the skin?
- For those larger needle groupings do I need to apply more voltage to push that extra surface area into the skin and does it require additional hand pressure too?
- And finally do I need to float or ride the tube when colour packing with a round shader?
If anyone could pop by and potentially answer any of those questions I've been mulling over I'd be immensely grateful!
Thanks for taking the time to read my post too
I am currently using a pen type machine (a CNC-M-2 to be precise) with cartridges and was wondering if anyone could gimme a few pointers when using larger grouping round shaders (14 for instance) for this type of setup.
The reason why I ask is because I was working on my fake skin earlier trying to get colour in to a fairly large area in as few passes as possible (without much luck unfortunately) and I found myself wondering...
- How much needle do I need to have sticking out when I'm running the machine using a round shader for colour packing?
- What's the depth do I need to go to when colour packing, is it the same principle as a liner where I am looking to just get the tip of that needle into the skin?
- For those larger needle groupings do I need to apply more voltage to push that extra surface area into the skin and does it require additional hand pressure too?
- And finally do I need to float or ride the tube when colour packing with a round shader?
If anyone could pop by and potentially answer any of those questions I've been mulling over I'd be immensely grateful!
Thanks for taking the time to read my post too